Practice Studio

Machine Head - Ten Ton Hammer - Guitar Lesson

Sections · Loop · Speed · Metronome

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Select a Loop

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Speed Control

Speed
100%

Tools

BPM
Key D minor
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Amp Settings

Classic Rock

Gain6
Bass6
Mid7
Treble6
Presence5
Master7
AI tone preset

AI-selected preset based on genre and era — adjust the knobs to taste.

Roll back the gain slightly and pick near the neck for a warmer, more open crunch.

The More Things Change... album cover
The More Things Change...
1997 4:15
Capo Advisor 0 D minor · Original key

About Ten Ton Hammer


Drop D tuning is absolutely central to "Ten Ton Hammer" by Machine Head, and it's the first thing to get right before you play a single note. That low open D string, detuned a whole step, gives the riff its crushing weight and lets you play one-finger power chords across the bottom two strings with a simple barre shape. The groove sits at 120 BPM, which is a moderate tempo, but keeping the palm mute tight and consistent throughout the main riff is where most players slip up. The key of D minor means the riff vocabulary stays dark and close to the open position, so the fretting hand needs to stay relaxed rather than reaching. If the transition between the muted chug sections and the open hits is catching you out, set up a loop around that passage in the Practice Toolbar and run it slowed down until the pick attack feels even. Heavy Metal rhythm playing lives and dies on that kind of precision.

  • The entire song is built around Drop D tuning, which allows one-finger power chords on the lowest two strings for a heavier, faster riff feel.
  • Tight, controlled palm muting is the core technique here: inconsistent muting is the main reason the main riff loses its impact at full tempo.
  • At 120 BPM the tempo is approachable, but matching the groove and keeping pick attack uniform across both muted and open strokes takes focused practice.

How to Play Ten Ton Hammer

Tuning: Drop D · Key: D minor · Tempo: 120 BPM

The drop D tuning lets you fret the low power chords with a single finger, which is central to the heavier riffing here.

Use the section loop to isolate a passage, drop the speed below 100%, and set the metronome to 120 BPM to build it up to tempo.

Marshall JCM800
Amp

Marshall JCM800

Machine Head uses the JCM800's gritty midrange bite to cut through their heavy drop-tuned riffs with aggressive presence. The amp's natural breakup complements their scooped-yet-punchy rhythm tone.

Mesa/Boogie Dual Rectifier
Amp

Mesa/Boogie Dual Rectifier

Robb Flynn's primary amp choice, the Dual Rectifier delivers the tight, compressed low-end chunk essential to Machine Head's signature chug. Its modern voicing with pushed mids and presence defines their heavy, articulate tone.

Peavey 5150
Amp

Peavey 5150

Flynn has deployed the 5150's aggressive high-gain saturation for additional punch in Machine Head's arsenal. Its tight attack pairs perfectly with EMG 81 pickups for articulate drop-tuned aggression.

EMG 81
Pickup

EMG 81

The industry-standard tight, compressed metal pickup used by both Flynn and Demmel, the EMG 81 cuts through extreme gain without muddiness. Its 10-12k output keeps drop-tuned riffs articulate and defined.

Dunlop Cry Baby Wah
Pedal

Dunlop Cry Baby Wah

Machine Head uses the classic Cry Baby for occasional lead accents and solo color, adding dynamic expression without cluttering their lean pedalboard philosophy.

DigiTech Whammy
Pedal

DigiTech Whammy

The Whammy pedal complements Phil Demmel's Floyd Rose dive-bomb techniques with additional pitch-shifting effects for dramatic solo moments and harmonic textures.

Play with Backing Track

Play with Backing Track

Solo (Backing Track)

Solo (Backing Track)